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Libgdx
Libgdx





libgdx

However, I have been able to solve most of the issues I've faced in libGDX by simply checking in the previous tutorial, we’ve seen how to setup libgdx for rendering a 3D scene. In this case, libGDX has a full documentation and also its support forum is active.

libgdx

Perhaps, libGDX isn't appealing for these developers.Īnother issue that developers usually concern about when choosing a game engine is the comprehensive documentation for that engine. However, some developers don't like to spend time to code for everything and prefer to perform some activities by graphical interface. This can be regarded as a positive point for developers who want to have full control over game components and write the most efficient code. In fact, this framework does not provide a graphical user interface for the design of components, animations, and so on. One important thing that developers must consider about libGDX is that in this environment you need to write code for almost everything. A number of third-party packs are also available on their website, for activities such as image packing, custom font generation, level design and visual effects. The libGDX framework does not have its own development environment for design and coding, and this is usually done in Java programming environments such as Andriod Studio, Eclipse and Intellij. One of the most important features of libGDX that has been proven to me is the low final file size compared to other engines and the high speed of running. Using powerful features of Java to design a game was one of the main reasons I became interested in libGDX.īy designing the game with libGDX, developers can build and run the program in almost all available platforms. here is their website: Īs I said, the programming language used in libGDX is Java that can be an attractive and challenging environment for Java programmers. libGDX is a Java-based open source game development framework that is mostly used to design 2D games, and it also includes 3D support. One of the areas where small teams can work is to design two-dimensional games. In recent years, with the advent of new game engines, the design and production of games for individuals and small groups has become much easier.







Libgdx